Monack Studios
BRIX is an AI-native game engine that helps developers build high-fidelity games in a fraction
San Francisco, United States (USA)
2 Followers
Overview
Industries
Entertainment & MediaGames & Leisure
Impacts
Job CreationInnovation & Technology TransferDigital LiteracyArt & Creative Expression
What Drives Us
Mission
Our mission is to dramatically reduce the time, cost, and complexity of building high-quality games by embedding AI directly into the game engine workflow so small teams can create experiences previously only possible for AAA studios.
Problem
Building modern, high-fidelity games takes years, large teams, and massive budgets. Indie developers and even mid-sized studios are locked out due to slow worldbuilding, manual scene setup, and technical complexity in existing engines that were not designed for AI-driven workflows.
Solution
BRIX is an AI-native game engine that automates worldbuilding, scene composition, and optimization while keeping developers fully in control through code and visual tools. It acts like an intelligent co-developer removing repetitive work so teams can focus on creativity, gameplay, and scale.
Status
Achievements
Team
Prototype
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Team
Co Founders

Dickson Edor
Founder
See Monack Studios's team description, advisors, and founding story
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